Battlefield: Bad Company 2

May 28, 2010 by admin  
Filed under Video Games, What's Hot, war games

Battlefield: Bad Company 2 is a first-person shooter video game developed by EA Digital Illusions CE and published by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360. The game is a direct sequel to Battlefield: Bad Company and was announced at one of Electronic Arts’ earnings conferences and was showcased for the first time at E3 2009. The game was released worldwide in March 2010.
The gameplay in Bad Company 2 is primarily a squad based first-person shooter. Similar to previous titles in the series, the game is played out on large maps with vehicles, aircraft, turrets, unmanned aerial vehicles armed with hellfire missiles, and so on, but the majority of the game is based around infantry combat. Players can score points by performing a variety of tasks that do not involve directly engaging with opposition players. For example, the “engineer” class can score points through the repair of various equipment and vehicles, or the “medic” class can do so by healing his squad and reviving recently killed players. A key gameplay feature introduced by its predecessor, Bad Company, is destructible environments. The improved system is called “Destruction 2.0″. It now allows players to completely demolish a building with sustained explosive firepower, resulting in the building becoming a pile of rubble and killing any trapped inside. The game also includes bullet drop, a feature previously seen in single-player games such as the S.T.A.L.K.E.R. series, which causes bullets and other munitions to fall downwards due to gravity.
Along with Battlefield Vietnam, Bad Company 2 is one of only two games in the Battlefield series to show blood without third-party modification. Bad Company 2 features 15 vehicles, including new additions, such as the UH-60 Black Hawk, a quad bike, a three-man patrol boat, a personal watercraft, a ZU-23 mounted on a BTR-D armored personnel carrier, and a UAV helicopter controlled via remote computer terminals.
The currently available maps are set in various environments from South America and the mountainous regions along the borders of Russia.

Multiplayer game types

Rush
Players must defend or destroy pairs of M-COM stations for as long as the attacking team’s respawn tickets hold out. Lost tickets can be regained by reviving fallen teammates. An M-COM station can be destroyed by planting a charge, using explosive weapons or when a building is collapsed down on it.

Conquest
The classic gameplay from every Battlefield series game. Players must capture and hold flags for as long as the enemy respawn tickets hold out. Every kill makes the enemy lose one ticket, and enemy tickets constantly decrease when a team controls more than half of the flags on the map. Vehicles unlock as control points are held.
Squad Deathmatch
Up to four squads and one Infantry Fighting Vehicle roam the map. First squad to score fifty kills get the win.

Squad Rush
Squad Rush puts a squad of four players versus another squad of four players for a max of eight player matches of Rush. The maps for squad rush are taken from both conquest and rush. There will be only 2 M-COM stations in the entire round.

Onslaught
One squad of up to four players faces an onslaught of enemy AI soldiers. This game mode will feature new lighting and time of day on existing maps, as well as new vehicles. It has only been announced for the Xbox 360 and Playstation 3.
The experience points used to unlock the above items are awarded for performing actions conducive to the goals of the player’s team, such as eliminating enemy players, healing teammates, or capturing or defending points of interest. Bonuses to the base number of points can be awarded under certain circumstances (such as achieving a headshot in the process of eliminating an enemy player). A dog tag system as seen in Battlefield 2142, Battlefield 1943 and Battlefield: Bad Company returns, awarding players trophies of sorts in the form of opponents’ dog tags when they defeat the opponent with a melee attack. It uses PunkBuster to protect the game from cheaters in online multiplayer matches.
On October 19, 2009, game developer DICE posted a Twitter announcement stating the game will have dedicated server support. This was in response to Infinity Ward’s announcement on October 17 that Call of Duty: Modern Warfare 2 would not support dedicated servers.Players will also be able to use party chat for each game mode.

PS3 and This Is It Bundled

January 6, 2010 by admin  
Filed under PS3 and Michael Jackson

Michael Jackson PS3 bundle is coming to a Japanese store near you. What do you get for your money….
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Are War Games planting bad ideas in the minds of Children?

November 15, 2009 by admin  
Filed under The Problems with War Games

Sources say that war games are planting bad ideas into the minds of children and and teenagers that they can steal, join gangs, and shoot people. Read more

Call of Duty Modern Warfare 2

November 14, 2009 by admin  
Filed under war games

The new call of duty game is as violent as ever, sources say, but that is what kids like about it.

Modern Warfare 2 has received highly positive acclaim from professional reviewers, especially for its console versions. Review aggregator Metacritic holds the average review of the PS3 and Xbox 360 versions of the game at 95% while the PC version is at 89%. Positive reviews cite a “compelling story mode, a slick package of mini missions and a multiplayer which is pretty much unparalleled in depth.”

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Madden NFL 2010

November 13, 2009 by admin  
Filed under sports games

Madden-NFL-10-or-Madden-2010-Video-Game-Poster-with-Troy-Polamalu-and-Larry-Fitzgerald

This game includes some of the best graphics I have ever seen. This game works for the PS3, Xbox 360, Wii, PSP. Read more